RigorMortis
A downloadable game for Windows
[PLEASE READ]
Please read the controls because I've seen too many people get confused on the controls.
This is an upcoming survival horror/immersive sim first person shooter that I am developing. The graphics are inspired by 2000's-styled graphics like Half-Life 2 where the graphics were uncanny. The main aspects that I wanted to focus on were diegetic UI and dual-wielding viewmodels. This game was made as an experiment to see how well valve development advice holds up.
Controls:
WASD | Left joystick = Leg movement
Mouse movement | Right joystick = Look movement
Spacebar | (Xbox) Y button / (Sony) Triangle / (Nintendo) X button = Jump
Ctrl | (Xbox) A button / (Sony) Cross / (Nintendo) B button = Crouch
There is no sprint button, speed is based on momentum, preserved when jumping, stops when bumping into objects and walls
Q | Left bumper = Lean left
E | Right bumper = Lean right
Left click / Mouse1 | Right trigger = Weapon use
Right click / Mouse2 | Left trigger = Tool use
R | (Xbox) X button / (Sony) Square / (Nintendo) Y button = Reload
G | (Xbox) B button / (Sony) Circle / (Nintendo) A button = Heal (Pill use)
F | (Xbox) Xbox menu / (Sony) Sony start / (Nintendo) Nintendo + = Press check (Checks if guns are loaded, not an interact key)
1 / 2 / 3 / 4 | D-pad = Corresponding weapon keys
Z / X / C / V | D-pad + Right joystick click = Corresponding tool keys
Credits:
CobbleStun - Music, Programming, 3D assets, UI design, Sound design
Umbrella - Additional 3D assets
Reg - Additional 3D assets
Fyrmite - Additional 3D assets
Freesound.org - Public domain sounds
AmbientCG - Public domain PBR textures
Updated | 15 hours ago |
Status | In development |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Cobble_Stun |
Genre | Action |
Tags | 3D, Atmospheric, First-Person, Godot, Horror, Immersive, immersive-sim, Psychological Horror, Short, Singleplayer |
Download
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Comments
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I found this game from your video and i can't lie it's not that bad but the are some glitches and some of the things i don't like for example the effect is just too pixelated and you can't really see anything even with a flashlight, the controls are a bit tricky, the level design isn't bad but a little confusing i played it like 2-3 times now and all the times i got lost. But for the glitches part the only glitches i found are the store window coming through the fence and some objects moving with lightspeed. But all in all the game is good, i hope i will see some more updates.
I'm glad you like it, if i decide to work on this game more, I will probably fix the issues you pointed out